Thursday, August 27, 2009

client server model

The engine will now be split into to parts client and server;the client will be responsible for user interaction and graphics while the server will be responsible for holding the game objects and physics.

Tuesday, August 25, 2009

Things that need to be done (engine side)

List of things that need to be done:

graphics
-a basic version of the graphics engine is complete
-need to expand avalible picture formats at the moment only bmp
-need to add animation (only static sprites atm)
-need to add multiple layers for GUI and game ~DONE
-scrolling text box needed
physics_engine

-some basic vector libarys avalible (aranias needs to be debugged)~DONE
-some basic handels to tie a graphics object to a game object ready
-nothing else
lua embedding
-nothing done with this yet, making lua interface with c++ classes will be difficult
Overall Structure
We need to decude on a large number of things such as:
-timing
-main game loop
-message passing
-user input

Adjective Noun Fred Dev Blog

YAY, A DEV BLOG

Do dev away, my minions.